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tj-tzhg/JJMediSys/ShowMessage.cs

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3.2 KiB
C#
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2025-11-26 17:20:53 +08:00
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace JJMediSys
{
public partial class ShowMessage : Form
{
[DllImport("user32")]
private static extern bool AnimateWindow(IntPtr hwnd, int dwTime, int dwFlags);
//下面是可用的常量,按照不合的动画结果声明本身须要的
private const int AW_HOR_POSITIVE = 0x0001;//自左向右显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记
private const int AW_HOR_NEGATIVE = 0x0002;//自右向左显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记
private const int AW_VER_POSITIVE = 0x0004;//自顶向下显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记
private const int AW_VER_NEGATIVE = 0x0008;//自下向上显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记该标记
private const int AW_CENTER = 0x0010;//若应用了AW_HIDE标记,则使窗口向内重叠;不然向外扩大
private const int AW_HIDE = 0x10000;//隐蔽窗口
private const int AW_ACTIVE = 0x20000;//激活窗口,在应用了AW_HIDE标记后不要应用这个标记
private const int AW_SLIDE = 0x40000;//应用滑动类型动画结果,默认为迁移转变动画类型,当应用AW_CENTER标记时,这个标记就被忽视
private const int AW_BLEND = 0x80000;//应用淡入淡出结果
public static bool ShowStatus = false;
public ShowMessage()
{
InitializeComponent();
}
private void Button_Click(object sender, EventArgs e)
{
ShowStatus = false;
this.Hide();
}
private void ShowMessage_Load(object sender, EventArgs e)
{
int x = Screen.PrimaryScreen.WorkingArea.Right - this.Width;
int y = Screen.PrimaryScreen.WorkingArea.Bottom - this.Height;
this.Location = new Point(x, y);//设置窗体在屏幕右下角显示
LabMsg.Text = SystemSet.MessageShowInfo;
AnimateWindow(this.Handle, 1000, AW_SLIDE | AW_ACTIVE | AW_HOR_NEGATIVE);
ShowStatus = true;
}
private void PClose_Click(object sender, EventArgs e)
{
ShowStatus = false;
this.Hide();
}
private void ShowMessage_FormClosing(object sender, FormClosingEventArgs e)
{
AnimateWindow(this.Handle, 1000, AW_BLEND | AW_HIDE);
}
public void UpdateInfo()
{
LabMsg.Text = SystemSet.MessageShowInfo;
ShowStatus = true;
}
public void ShowScreen()
{
LabMsg.Text = SystemSet.MessageShowInfo;
ShowStatus = true;
this.Show();
}
public void HideScreen()
{
LabMsg.Text = SystemSet.MessageShowInfo;
ShowStatus = false;
this.Hide();
}
}
}