台州海关TD3600上线版本
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JJMediSys/ShowMessage.cs
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82
JJMediSys/ShowMessage.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using System.Runtime.InteropServices;
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namespace JJMediSys
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{
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public partial class ShowMessage : Form
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{
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[DllImport("user32")]
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private static extern bool AnimateWindow(IntPtr hwnd, int dwTime, int dwFlags);
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//下面是可用的常量,按照不合的动画结果声明本身须要的
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private const int AW_HOR_POSITIVE = 0x0001;//自左向右显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记
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private const int AW_HOR_NEGATIVE = 0x0002;//自右向左显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记
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private const int AW_VER_POSITIVE = 0x0004;//自顶向下显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记
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private const int AW_VER_NEGATIVE = 0x0008;//自下向上显示窗口,该标记可以在迁移转变动画和滑动动画中应用。应用AW_CENTER标记时忽视该标记该标记
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private const int AW_CENTER = 0x0010;//若应用了AW_HIDE标记,则使窗口向内重叠;不然向外扩大
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private const int AW_HIDE = 0x10000;//隐蔽窗口
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private const int AW_ACTIVE = 0x20000;//激活窗口,在应用了AW_HIDE标记后不要应用这个标记
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private const int AW_SLIDE = 0x40000;//应用滑动类型动画结果,默认为迁移转变动画类型,当应用AW_CENTER标记时,这个标记就被忽视
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private const int AW_BLEND = 0x80000;//应用淡入淡出结果
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public static bool ShowStatus = false;
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public ShowMessage()
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{
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InitializeComponent();
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}
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private void Button_Click(object sender, EventArgs e)
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{
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ShowStatus = false;
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this.Hide();
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}
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private void ShowMessage_Load(object sender, EventArgs e)
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{
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int x = Screen.PrimaryScreen.WorkingArea.Right - this.Width;
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int y = Screen.PrimaryScreen.WorkingArea.Bottom - this.Height;
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this.Location = new Point(x, y);//设置窗体在屏幕右下角显示
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LabMsg.Text = SystemSet.MessageShowInfo;
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AnimateWindow(this.Handle, 1000, AW_SLIDE | AW_ACTIVE | AW_HOR_NEGATIVE);
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ShowStatus = true;
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}
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private void PClose_Click(object sender, EventArgs e)
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{
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ShowStatus = false;
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this.Hide();
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}
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private void ShowMessage_FormClosing(object sender, FormClosingEventArgs e)
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{
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AnimateWindow(this.Handle, 1000, AW_BLEND | AW_HIDE);
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}
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public void UpdateInfo()
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{
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LabMsg.Text = SystemSet.MessageShowInfo;
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ShowStatus = true;
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}
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public void ShowScreen()
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{
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LabMsg.Text = SystemSet.MessageShowInfo;
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ShowStatus = true;
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this.Show();
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}
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public void HideScreen()
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{
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LabMsg.Text = SystemSet.MessageShowInfo;
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ShowStatus = false;
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this.Hide();
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}
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}
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}
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